Note: See week 1 here for our problem brainstorming + HMWs.

Summarized Ideas

<aside> 💡 A narrative, interactive story experience focused on either

What we like

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Advisor Meeting

<aside> 💡 Maddie West:

Interactions/features specific to XR

Scale (360 sphere) — helping people feel their position/smallness

Testing different interaction paradigms — using hands vs. controllers (do through user testing)

Navigating without controllers

What makes a good vr experience

Existing Apps

Interviews

Instructors and students studying/teaching in the environmental space.

Note: planning on conducting user interviews over the next couple days with people not well versed with sustainability-focused research and daily living.

Goal: how do they explain concepts to others, what have they seen that moves the needle, what tools do they use already

Faculty key insights:

Interview w/ Kate Maher

Student key insights:

Interview w/ Drive (Terachet) Rojrachsombat

Low-fi Prototype Ideas

  1. Individual Impact Tracker: educate users about the environmental impact of their daily decisions through interactive simulations that show the immediate consequences of those choices

    Individual Impact Tracker Ideas

  2. Explore Energy: an interactive daily living simulation with global destination hopping to experience differences in energy consumption around the world

    Explore Energy Ideas

  3. EcoExplorer: explore several distinct ecosystems, such as a mountain stream, a coastal estuary, a city river, and a wetland. Each environment offers unique challenges and learning opportunities related to water quality and ecosystem health.

    EcoExplorer Ideas

  4. Time Machine: from a college student POV, explore the impact of your daily decisions on the environment

    Climate Time Machine

  5. EcoRescue: combines environmental missions with rescue operations.

    EcoRescue