Description:

XR technologies have the potential to revolutionize how we learn and engage with our hobbies. Apps like FitXR, PianoVision, and Pencil have shown how XR can make hobbies and learning more engaging. This track challenges you to design XR experiences that make learning more accessible, engaging, and enjoyable for everyone.

How Might You...

This track encourages you to think beyond traditional educational methods and explore the transformative potential of XR to make learning more engaging and effective for everyone.