This week is your first formal design critique 🎉 **** — a chance to present your team’s evolving XR experience, share what you’ve prototyped, and reflect on what you’ve learned through early user testing and iteration. You’ll present as a team, and your audience will include guests from the Snap team, including designers, technologists, and execs.
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Before you start: This is not an executive review. It’s about learning, exploring, and getting feedback. Think of our guest judges as peers — they’re here to support you, ask great questions, and help you grow your ideas.
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What to Include in Your Group Presentation
You will have 5 minutes to present + 5 minutes for critique and Q&A.
Your slides should cover:
1. Problem Framing
- Your selected brief or track
- Your “How Might We” questions
- Who your user is and what need/opportunity you're addressing
2. Solution / Concept
- What are you building?
- What’s the core idea or experience you’re creating?
- Why does it matter?
3. User Journey + Prototype Demo
- Walk us through the user’s experience
- Use a storyboard, visual journey map, or annotated flow
- Show a very short walkthrough of your XR prototype
- Can be screen recording, user POV, or a narrated clip